・Manipulate other elements on the HTML template from Unity (WebGL). ・Use Web APIs provided by the browser from Unity (WebGL). ・Use Unity (WebGL) as a component of a web application. 2. Calling browser ...
This book has so far been about 2D graphics with Canvas using the standard graphics context. You will hear people say that if you want to do 2D graphics then a good way is to use WebGL. The reason is ...
We’re often asked about the differences between the native JavaScript 3D frameworks and the WebGL version of the popular game engine Unity. To answer this question, I used the official Unity3D manual ...
The latest Firefox nightly builds now include Mozilla’s implementation of WebGL, an emerging standard that aims to bring 3D graphics to the Web. Although the standard is still at a relatively early ...
<p> The Real-Time Rendering blog has posted a walkthrough detailing how to use <a href=http://spector.babylonjs.com/ rel="external nofollow">SpectorJS</a> to debug ...
Because the web is not primarily designed for video processing, not many APIs exist that can support us here. But why would we even want to do this? Use cases include: Instead, we have to rely on the ...
With its HoloLens headset and the Windows Holographic platform, Microsoft is currently hard at work to make mixed reality become mainstream shortly. Windows Holographic also means a lot for developers ...