A tutorial on integrating Lua as a simple scripting language into a Windows C++ RPG engine. Lua is an extension programming language designed to support general procedural programming with data ...
-- A function is a block of code with a name (usually) and a parameter list. -- Think of it like a shell function in zsh: `greet() { echo "hi $1" }`, -- except Lua parameters have real names instead ...
This document covers just enough Lua to start writing DCS World scripts. Lua is a small language that you can learn as you go; most of its features are intuitive once you see them in action. DCS uses ...
In the previous article (#2), we set up the development environment and were able to display text on the simulator. Building on that foundation, this time we will understand the basics of the Lua ...
Lua is an extension programming language designed to support general procedural programming with data description facilities. It also offers good support for object-oriented programming, functional ...
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