・Manipulate other elements on the HTML template from Unity (WebGL). ・Use Web APIs provided by the browser from Unity (WebGL). ・Use Unity (WebGL) as a component of a web application. 2. Calling browser ...
PlayerPrefs can seem fairly limited when you first look at the API. It has 10 methods including DeleteAll(), DeleteKey(), GetFloat(), GetInt(), GetString(), HasKey ...
We’re often asked about the differences between the native JavaScript 3D frameworks and the WebGL version of the popular game engine Unity. To answer this question, I used the official Unity3D manual ...
Add a description, image, and links to the unity-javascript topic page so that developers can more easily learn about it.