[size="3"]1. Initialize COM Unlike other components of DirectX, DirectAudio is pure COM. This means that you have to create the com objects yourself, mostly using the function CoCreateInstance().
This section provides information about the basic blocks of DirectX programming. 2D graphics for DirectX games topic explains the use of 2D bitmap graphics and effects, and how to use them in your ...
Just worked through a great DirectX tutorial. By far the best I have been able to find. This is not a URL, but I thought it was a great ressource anyway. I bought a book several months ago called ...
[size="3"]1. Initialize COM Unlike other components of DirectX, DirectAudio is pure COM. This means that you have to create the com objects yourself, mostly using the function CoCreateInstance().
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